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Deities
Aug 7, 2006 13:44:34 GMT -5
Post by Cherry on Aug 7, 2006 13:44:34 GMT -5
The gods are many. A few, such as Pelor (god of the sun), have grand temples that sponsor mighty processions through the streets on high holy days. Others, such as Erythunul (god of sluaghter), have temples only in hidden places or evil lands. While the gods most strongly make their presence felt through their clerics, they also have lay followers who more or less attempt to live up to their deities' standards. The typical person has a deity whom he considers to be his patron. Still, it is only prudent to be respectful toward and even pray to other deities when the time is right. Before setting out on a journey, a follower of Pelor might leave a small sacrifice at a wayside shrine to Fharlanghn (god of roads) to imrpove his chances of having a safe journey. As long as one's own deity is not at odds with the others in such an act of piety, such simple practices are common. In times of tribulation, however, some people recite dark prayers to evil deities. Such prayers are best muttered under one's breath, lest others overhear.
Deities rule the various aspects of human existence: good and evil, law and chaos, life and death, knowledge and nature. In addition, various nonhuman races have racial deities of their own. A character may not be a cleric of a racial deity unless he is of the right race, but he may worship such a deity and live according to that deity's guidance. For a deity who is not tied to a particular race (such as Pelor), a cleric's race is not an issue.
Your character may or may not have a patron deity. If you want him or her to have one, consider first the deities most appropriate to the character's race, class, and alignment.
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Deities
Aug 7, 2006 13:48:06 GMT -5
Post by Cherry on Aug 7, 2006 13:48:06 GMT -5
Boccob The God of Magic
Info
His titles include the Uncaring, Lord of All Magics, and Archmage of the Deities. Boccob is a distant deity who promotes no special agenda in the world of mortals. As a god of magic and knowledge, he is worshiped by wizards, sorcerers (mages), and sages.
Alignment
Neutral
Domains
Knowledge, Magic, and Trickery.
Favored Weapon
Quarterstaff.
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Deities
Aug 7, 2006 13:52:54 GMT -5
Post by Cherry on Aug 7, 2006 13:52:54 GMT -5
Corellon Larethian The God of the Elves
Info
He is known as the Creator of the Elves, the Protector, Protector and Preserver of Life, and Ruler of All Elves. Corellon Laretian is the creator and protector of the elf race. He governs those things held in highest esteem among elves, such as magic, music, arts, crafts, poetry, and warfare. Elves, half-elves, and bards worship him.
Alignment
Chaotic Good
Domains
Chaos, Good, Protection, and War.
Favored Weapon
Longsword.
Enemy
Gruumsh is his nemesis, and it is because of the Corellon's battle prowess that Gruumsh is called "One-Eye".
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Deities
Aug 7, 2006 13:57:54 GMT -5
Post by Cherry on Aug 7, 2006 13:57:54 GMT -5
Gruumsh Chief God of the Orcs
Info
His titles are One-Eye and He-Who-Never-Sleeps. Gruumsh calls on his followers to be strong, to cull the weak from their numbers, and to take all the territory that Gruumsh thinks is rightfully theirs (which is almost everything).
Alignment
Chaotic Evil
Domains
Chaos, Evil, Strength, and War.
Favored Weapon
Spear.
Enemy
He harbors a special hatred for Correlon Larethian, Moradin, and their followers. In ages past, Corellon Larethion put out Gruumsh's left eye in a fight.
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Deities
Aug 7, 2006 14:02:23 GMT -5
Post by Cherry on Aug 7, 2006 14:02:23 GMT -5
Ehlonna Goddess of the Woodlands
Info
Her most commonly encountered title is Ehlonna of the Forests. Ehlonna watches over all the good people who live in the forest, love the woodlands, or make their livelihood there. She is pictured sometimes as an elf and sometimes as a human. She is especially close to evles, gnomes, half-elves, and halflings. She is also worshipped by rangers and some druids.
Alignment
Neutral Good
Domains
Animal, Good, Plant, and Sun.
Favored Weapon
Longbow.
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Deities
Aug 7, 2006 14:05:46 GMT -5
Post by Cherry on Aug 7, 2006 14:05:46 GMT -5
Heironeous The God of Valor
Info
His title is the Invincible. Herioneous promotes justice, valor, chivalry, and honor. He is worshipped by paladins, good fighters, and good monks.
Alignment
Lawful Good
Domains
Good, Law, and War.
Favored Weapon
Longsword.
Enemy
His archenemy is Hextor, his half-brother.(bottom)
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Deities
Aug 7, 2006 14:09:58 GMT -5
Post by Cherry on Aug 7, 2006 14:09:58 GMT -5
Hextor The God of Tyranny
Info
His titles are Champion of Evil, Herald of Hell, and Scourge of Battle. Hextor is the six-armed god of war, conflict, and destruction. Hextor's worhsippers include evil fighters and monks.
Alignment
Lawful Evil
Domains
Destruction, Evil, Law, and War.
Favored Weapon
Flail.
Enemy
He sends his followers to commit evil, and their special purpose is to overthrow the followers of his half-brother Heironeous wherever they are found.(top)
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Deities
Aug 7, 2006 14:15:19 GMT -5
Post by Cherry on Aug 7, 2006 14:15:19 GMT -5
Erythnul The God of Slaughter
Info
His title is the Many. Erythnul delights in panic and slaughter. In civilized lands, his followers (including evil fighters, barbarians, and rogues) for small, criminal cults. In savage lands, evil barbarians, gnolls, bugbears, ogres, and trolls commonly worship him.
Alignment
Chaotic Evil
Domains
Chaos, Evil, Trickery, and War.
Favored Weapon
Morningstar with a blunt stone head.
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Deities
Aug 7, 2006 14:18:56 GMT -5
Post by Cherry on Aug 7, 2006 14:18:56 GMT -5
Fharlanghn The God of Roads
Info
His title is Dweller on the Horizon. Fharlanghn's wayside shrines are common on well-used roads, for he is the deity of travel, roads, distance, and horizons. Bards, other wandering adventurers, and merchants favor Fharlanghn.
Alignment
Neutral
Domains
Luck, Protection, and Travel.
Favored Weapon
Quarterstaff.
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Deities
Aug 7, 2006 14:22:04 GMT -5
Post by Cherry on Aug 7, 2006 14:22:04 GMT -5
Kord The God of Strength
Info
He is known as the Brawler. Kord is the patron of athletes, especially wrestlers. His worshipers include good fighters, barbarians, and rogues.
Alignment
Chaotic Good
Domains
Chaos, Good, Luck, and Strength.
Favored Weapons
Greatsword.
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Deities
Aug 7, 2006 14:26:39 GMT -5
Post by Cherry on Aug 7, 2006 14:26:39 GMT -5
Garl Glittergold God of the Gnomes
Info
He is known as the Joker, the Watchful Protector, the Priceless Gem, and the Sparkling Wit. Garl Glittergold discovered the gnomes and led them into the world. Since then, he has been their protector. He governs humor, wit, gemcutting, and jewelrymaking.
Alignment
Neutral Good
Domains
Good, Protections, and Trickery.
Favored Weapon
Battleaxe.
Enemy
He is renowned for the jokes and pranks he pulls on other deities, though not all his victims laugh off his jests. Garl once collapsed the cavern of Kurtulmak, the god of the kobolds. Since then, the two deities have been sworn enemies.
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Deities
Aug 7, 2006 14:30:58 GMT -5
Post by Cherry on Aug 7, 2006 14:30:58 GMT -5
Moradin God of the Dwarves
Info
His titles include the Soul Forger, Dwarffather, the All-Father, and the Creator. Moradin forged the first dwarves out of metal and gems and breathed life into them. He governs the arts and sciences of dwarves: smithing, metalworking, engineering, and war.
Alignment
Lawful Good
Domains
Earth, Good, Law, and Protection.
Favored Weapon
Warhammer.
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Deities
Aug 7, 2006 14:34:35 GMT -5
Post by Cherry on Aug 7, 2006 14:34:35 GMT -5
Nerull The God of Death
Info
He is known as the Reaper, the Foe of All Good, Hater of Life, Bringer of Darkness, King of All Gloom, and Reaper of Flesh. Nerull is the patron of those who seek the greatest evil for their own enjoyment or gain. His worshipers, who include evil necromancers and rogues, depict him as an almost skeletal cloaked figure who bears a scythe.
Alignment
Neutral Evil
Domains
Death, Evil, and Trickery.
Favored Weapon
Scythe.
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Deities
Aug 7, 2006 14:49:00 GMT -5
Post by Cherry on Aug 7, 2006 14:49:00 GMT -5
St. Cuthbert The God of Retribution
Info
He is known as St. Cuthbert of the Cudgel. St. Cuthbert exacts revenge and just punishment on those who transgress the law. Because evil creatures more commonly and flagrantly violate laws than good creatures do, St. Cuthbert favors good over evil, though he is not good himself. (His clerics cannot be evil.)
Alignment
Lawful Neutral
Domains
Destruction, Law, Protection, and Strength.
Favored Weapon
Mace.
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Deities
Aug 7, 2006 14:53:45 GMT -5
Post by Cherry on Aug 7, 2006 14:53:45 GMT -5
Obad-Hai The God of Nature
Info
He is known as the Shalm. Obad-Hai rules nature and the wilderness, and he is a friend to all who live in harmony with the natural world. Barbarians, rangers, and druids sometimes worship him. Because Obad-Hai stritctly adheres to neutrality, he is a rival of Ehlonna (not an enemy, merely a rival). Obad-Hai plays a shalm (a double-reed woodwind musical instrument, also spelled "shawm") and takes his title from this instrument.
Alignment
Neutral
Domains
Air, Animal, Earth, Fire, Plant, and Water.
Favored Weapon
Quarterstaff.
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